AI Insights · Timothy · October 2022
Top 5 Music Games on Android in Norway Q3 2022
Discover the performance trends of the top 5 music games on the Android platform in Norway during Q3 2022, including insights on downloads, revenue, and active users.
During the third quarter of 2022, the top 5 music games on the Android platform in Norway showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.
Cyber Surfer by BADSNOWBALL HONGKONG LIMITED experienced a consistent weekly revenue of around $3 throughout most of the quarter, with slight dips to $2 in early September. The game saw a significant spike in weekly downloads, peaking at 2.6K in late August, while weekly active users increased steadily, reaching approximately 4.6K by the end of August before tapering off to 3.1K by the end of September.
Magic Tiles 3 from AMANOTES PTE LTD maintained a relatively stable weekly revenue, averaging around $140-$150. Downloads fluctuated slightly, with an initial peak of 1.1K in mid-July and a subsequent dip to around 600-700 in September. Weekly active users remained robust, averaging around 6.8K to 7.1K throughout the quarter.
Geometry Dash Lite by RobTop Games, although not generating revenue, saw consistent weekly downloads, with numbers ranging between 600 to 800. Weekly active users remained strong, averaging around 9.3K throughout the quarter, highlighting its sustained popularity.
Beatstar - Touch Your Music from Space Ape showed varied weekly revenue, peaking at $2K in late July before gradually declining to $849 by the end of September. Downloads followed a similar trend, starting at 790 in early July and dropping to 335 by late September. Active users remained fairly stable, with minor fluctuations around 3.4K.
Tiles Hop EDM Rush Music Game, another title from AMANOTES PTE LTD, maintained a weekly revenue of around $3-$5. Downloads hovered around 600 in early July but saw a gradual decline to approximately 450 by September end. Active users exhibited a slight downward trend, stabilizing around 4.1K towards the end of the quarter.
These insights reflect the dynamic nature of the mobile gaming market in Norway. For more detailed analytics and trends, visit Sensor Tower.